Can More Than One Person Work on a Blooket?

Blooket is a website that helps educators and students introduce educational texts through games and quizzes. Through access to simple controls as well as an enjoyable method of learning, Blooket has made a name for itself as being an effective tool now used in numerous classrooms. One major query that the educators as well as the students have to make is whether more than one person can contribute towards the development of the Blooket game or the quiz game. This essay discusses the present features of Blooket concerning cooperation capability in regard to educational practice.

To date, Blooket only offers quite limited features whereby it focuses on users who are generating content. Every user has their own account and generates his/ her games or quizzes on his/ her own. With this platform the user can create the problem sets, choose the number of different games, set the content accordingly to the educational goals. Nevertheless, such an approach has some drawbacks in cases with other people’s cooperation and group work in particular, as it is frequently practiced in a class context.

Its absence of direct multi-user support for content creation implies that educators, who aim at the construction of the Blooket games with several participants’ involvement, are to use the other approaches. One of the ways is the teachers setting up a common account, which can be used by different educators or learners. However, this method has user practicality that results in possible account insecurity and management. Problems associated with the use of shared accounts include: Conflicts in editing, unauthorized changes, and misunderstanding on account ownership and modification.

Another plausible approach is to direct them to other applications, which promote collaborative work, to prepare the content. For example, best essay writers and their students can create questions and answers simultaneously, by sharing documents such as Google Docs and OneNote. After the content has been written, for example, one user can copy the ready material to Blooket. Although this approach is used to allow collaboration during the content development stage, it does not permit authors to edit simultaneously in Blooket.

The possibilities for incorporating several collaborative features, as a part of Blooket is quite apparent. Were such features adopted by the platform, a significant boost to the educational potential would be provided through possibility of collaborative work on construction and improvement of the games and quizzes. This would enhance a more active and collaborative ways of creating content to cater for students’ teamwork and problem solving skills.

Along with the promotion of students’ cooperation, this feature can also benefit teachers as it may allow them to collaborate and create class’s materials together. For instance, a group of teachers who teach different subjects create a single educational tool in form of a quiz that encompasses the aspects of a particular learning unit that is offered across various disciplines.

To sum up, as for now, Blooket does not offer any options for team content creation and does not include options for collaboration but educators and learners can use some other ways to collaborate on creation of useful educational content.

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